It’s undeniable that Atari initially made its name with Pong. This simple two-player take on a tennis game was an incredible arcade success for the company, with competing clone machines popping up in the years following its 1972 debut. Even the earliest years of the home console market saw an array of Pong clones – itself a clone of the tennis game on the original Magnavox Odyssey. There is just one problem with Pong: It’s a two-player game. If you don’t have someone to play with, you’re not going to spend money on it.

There are two ways to tackle this problem, and Atari essentially covered them both. The first is the solution seen in the 1977 VCS game Video Olympics, where developer Joe Decuir programmed a simple computer opponent for players to compete against. This required actually having the memory available and the processing power to actually create your digital foe, and in the mid-1970s these were both in short supply. The other option was to reimagine Pong as a single player game.

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